Resto druids and ICC 10.
by oshift on Feb.16, 2010, under pve stuff, raiding, theorycrafting
As stated in my previous posts, I am raiding in a 10-man guild. As such, my gear/spec/glyph choices are tailored for that, rather than a more general 25-man raid environment. To help other druids that might be in a similar situation, and to (hopefully) get useful input on whether my choices are good or not, I have decided to explain them in more detail, starting with my spec.
As you can probably notice from my armory, I am running a pretty standard 11/0/60 resto spec. I have decided to spec that for several reasons:
My glyph choices are, I hope, quite obvious. My major glyphs are:
Say hi to the Lich King!
by oshift on Feb.16, 2010, under guild stuff, raiding
So, we killed Sindragosa tonight. Hopefully the Lich King should die by the end of next week, which means we can get started on the hard modes. Sucks that we’re a bit late, but I couldn’t really help it. Onward, McDuff!
A small break, and rerolling.
by oshift on Feb.11, 2010, under raiding
I’ve been away for quite some time. It was unexpected – first I had a lot of real life things piling up on top of me, then I had to sort out the new guild, and then my computer died on me right in the middle of ICC progress. I’ve been out of action for two weeks(sorry guys), but now I’m back and it all seems to go quite well.
I am currently playing a druid. She heals and has a balance offspec, and I am quite surprised at realising I like the playstyle very much. So from now on, I will probably ramble about the issues, quirks and nuances of resto/balance druids. I hope you enjoy it.
Starcaller, TOTC hardmodes, Decimation
by oshift on Sep.04, 2009, under Uncategorized
Been quite busy lately. We left the 25 man raiding guild, and made our own little 10-man group.
The advantages are more flexibility with raid times, knowing that if somebody fucks up once they probably won’t do it again, and also knowing that all the people in your raid want to be there and progress. Not to mention raiding without being stressed is fucking fun.
We got Starcaller down, cleared Trial of the Champion in 10-man heroic mode, and our future goals are Yogg+0 and Tribute to Insanity.
As a side note…I’ve upgraded some items, and I just don’t get it. The trinkets are itemized terribly: Talisman of Volatile Power compared to Flare of the Heavens or even Dying Curse. It has a higher item level, but it provides less of an upgrade than a trinket 45 item levels lower?
So in conclusion…I keep upgrading gear, but I end up having the same spell power and losing haste. I like haste. Lots of haste. Yummy pretty awesome haste. Haste haste haste.
Also, I (or actually we)’ll try and start a series of guides for the Ulduar hard modes, Algalon and TotC hardmodes. Stay tuned.


