Rage. IRL.

if you stand in fires, I wish you'd die in one.

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Even though our current tall and strong talent trees have been pruned down to the size of a small bonsai, the devs have clearly stated that the players won’t be forced to deal with useless talents anymore.

Indeed, this has been a problem with most classes. In all specs, there are either talents that are deemed absolutely necessary(and that everybody takes), or talents that need to be taken to reach the following tier. Either way, the end result is that, rather than providing more than one viable alternative, all classes have a clearly defined spec, with any deviation from the norm being quantified as a dps loss.

Judging by the current state of the trees, I’m expecting to have a few viable options in a spec. While looking at the balance tree, one can see several options, depending on what your poison is. Of course, some talents have left me quite bewildered. In their current incarnations, there is still a clear distinction made between pve and pvp talents, in all trees. However, there seem to be clear options allowing builds focused on pve, pvp, or a mix of the two.

With 41 available talent points in total, I find it quite likely that the builds will require 31 points in your main tree, with the other 10 spread in a second. The lower tier talents seem quite specifically designed to be attractive for all specs, since they generally buff the main abilities of feral, resto and balance druids. As such, I’d expect a multitude of possible specs(balance with points in feral or balance with points in resto, anyone?), all remaining to be decided based on glyphs and talent synergy.

All that remains to be seen is how Eclipse(and to a lesser extent, Tree of Life) will be changed. The mechanics should be core parts of their respective specs, and seeing the final implementations will be the only way to tell whether Cataclysm is something druids should be excited about.

So blizzcon’s almost over – you obviously have all heard the exciting news. A couple of things to consider, especially from the perspective of a warlock:

  • worgens have a 1% bonus damage racial – time to mass reroll if you’re serious about maximising your character’s dps potential?
  • paid race transfers – supporting the first point?
  • since warlocks have always traded some intellect for extra stamina, how will that affect the total damage/scaling since spell power will be directly gained from intellect in the new expansion?
  • path of the titans and mastery – providing extra damage?
  • icecrown and the raids in cataclysm will have their hard modes even easier than sunwell and/or yogg+0 – so they’re obviously wanting to make sure a higher % of their playerbase ends up clearing end-game
  • the soul shard mechanic will only affect gimmick/situational spells like summon demon and searing pain, or will we actually have boosts for our main nukes?
  • battleground-wide LFG, and rewards for leaders? I predict that will get axed asap, due to the fact that everyone will just insist to be a leader of an empty party
  • All in all, blizzcon raised almost as many new questions as it answered. I’m looking forward to the new guild leveling mechanics, to worgens and to flying around in the old world(speaking of that, I’ll have a guide for getting a cool mount coming up soon).

    Bring on the cataclysm!!!

    In the current times, where you have gold sellers spamming your chat window(s) as soon as you log on, trying to bypass all of your 10 spam filtering addons, some site admins have gone for a different approach. For example, a site where you can buy wow accounts or sell wow accounts is buying advertisement posts in some of the blogs going around.

    As such – if you do plan on selling your account (even though it’s against the TOA, and the person buying it will be a brainless keyboard turner and make me rage), check that website out.

    And thanks for the pizza :)